Pong (The 20 Games Challenge)
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I'm learning Godot. Watch me suck at game dev while I make basic projects and improve my GDScript knowledge.
I've always suggested people make Pong as their first game when learning a new engine. It teaches you trig/velocities, collision detection, input handling, persistent state storage (scoreboard), win/failure state, and audio if you are so inclined.
What better way to learn a new engine/language than by taking my own advice? Hahahaha oh god help me game dev is hard.
I have decided to make this project part of my initiation of The 20 Games Challenge.
Controls
Keyboard: W/S for left paddle, Up/Down for right paddle, Space to serve
Controller: Left stick for left paddle, Right stick for right paddle, A (Xbox) or X (DualSense) to serve
| Updated | 18 hours ago |
| Published | 7 days ago |
| Status | Prototype |
| Platforms | HTML5, Linux |
| Author | Yasahiro |
| Genre | Sports |
| Made with | Godot, Krita |
| Tags | 2D, Godot, No AI, Retro |
| Average session | A few minutes |
| Languages | English |
| Inputs | Keyboard, Xbox controller, Playstation controller |
| Accessibility | Color-blind friendly, High-contrast |
| Multiplayer | Local multiplayer |
| Player count | 1 - 2 |
| Content | No generative AI was used |
Download
Click download now to get access to the following files:
Development log
- I added sound7 days ago
- I am learning Godot7 days ago


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