<?xml version="1.0" encoding="UTF-8" ?><rss version="2.0"><channel><title>Breakout (The 20 Games Challenge) Devlog - itch.io</title><link>https://oliverbooth.itch.io/breakout</link><item><guid>https://oliverbooth.itch.io/breakout/devlog/1570530/i-made-another-game</guid><title>I made another game</title><link>https://oliverbooth.itch.io/breakout/devlog/1570530/i-made-another-game</link><pubDate>Tue, 30 Jun 2026 20:57:33 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Added a menu and everything. That’s enough game dev for today. Maybe soon I’ll make something actually original. Game ideas are hard though. Anyway have fun!...</p>]]></description></item><item><guid>https://oliverbooth.itch.io/breakout/devlog/1569433/win-state</guid><title>Win state</title><link>https://oliverbooth.itch.io/breakout/devlog/1569433/win-state</link><pubDate>Tue, 30 Jun 2026 13:53:45 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzI4MjAyNTg5LnBuZw==/400x224%23c/d2dG6K.png"/><p>I am game design. My Breakout clone now lets you destroy bricks, and even has a win state. Behold, I put a lot of effort into this. I am a serious game dev, I promise...</p>]]></description></item><item><guid>https://oliverbooth.itch.io/breakout/devlog/1568908/its-not-that-different-from-pong-right</guid><title>It&#039;s not that different from Pong, right?</title><link>https://oliverbooth.itch.io/breakout/devlog/1568908/its-not-that-different-from-pong-right</link><pubDate>Mon, 29 Jun 2026 22:24:08 GMT</pubDate><category>devlog</category><description><![CDATA[<p>I’m learning Godot. Watch me suck at game dev while I make basic projects and improve my GDScript knowledge. Continuing on from Pong , now I’m making Breakout. Very similar systems under the hood...</p>]]></description></item></channel></rss>